
Oscar Wang
UI/UX + Creative Technology + Accessibility
Hi, I am Oscar Wang,
as a UI/UX and Creative Technologist, I focus on creating experimental, interactive experience with emerging tech, using AR, VR, AI, and physical computing.
© 2025 Oscar Wang
Type
VR, Sensor Integration, Medical IxD, AI
Date
2024.06
Participant
Personal Project
MindScape
MindScape
Project Brief
The aim of the project is to create a virtual Sandtray Therapy Room to help patients and therapists meet online. With the use of AI and other functions to achieve efficient and high-precision consultation.
Background
Sandtray therapy is a type of practical therapy usually used to treat people who have suffered some form of trauma, neglect, or abuse.
Sandtray therapy can be used to treat anger, mood and anxiety, relationship problems such as divorce, or learning disabilities.
What is MindScape?
MindScape is a online Sandtray Therapy Room for patients and therapists to have therapy sessions in VR. Patients will be able to play sandbox with diversified models.
With the help of EEG Sensor, therapists can better monitor patient's brain wave data in real-time.
The application also integrated with AI, help therapists to analyze and control scene change in real-time.


Design Outcome
Patient's User Interface
The patient's perspective focuses on the patient's user experience in setting up sandboxes and video conversations with the therapist.


When patient enter the VR therapy room, they will be able to video with therapist and follow each step instructions.


During the “Creating Sandtray” session, patients will be building on a sandbox. The patient can select the model in the model library interface, or search by entering the name.


Model was chosen will be generated, which the patient can grab and place on the sand table.
Therapist's User Interface
The therapist's perspective focuses on monitoring the user's psychological data in real time and observing the decisions the user makes.
When therapist enter the VR therapy room, they will be able to video with patients and follow each step instructions.


The therapist can see the patient's perspective in real time, and obtain EEG data.


The AI-generated auxiliary analysis content is displayed above the model.


During the discussion session, when the therapist asks questions about the placement of the model.


EEG Sensor
The therapist's perspective focuses on monitoring the user's psychological data in real time and observing the decisions the user makes.


The EEG sensor is installed as a plug-in on the VR device and transmits data to the therapist's interface.
The patient state analyzed by AI can also help them make a better diagnosis.


The headset is equipped with EEG sensor that can display a variety of neural data.
Design Process
1.0 Research
What is the common user type of sandtray therapy?

Individual with emotional challenges

Individual with trauma history

Individual with communication difficulties
What is the regular steps of sandtray therapy?
1# Preparation and Introduction
The therapist ensures the sandtray, miniatures, and sand are prepared and accessible in a comfortable setting.
2# Invitation to Create
The therapist invites the client to create a scene in the sandtray.
3# Creation
The client selects and arranges miniatures in the sandtray to build their scene.
4# Observation and Reflection
Once the scene is complete, the therapist gently explores the creation with the client.
5# Discussion
Metaphors, symbols, and patterns in the scene may be discussed, but interpretations are client-driven.
6# Closure
The therapist may summarize themes or insights that emerged during the session, depending on the client's needs.
7# Follow-Up
After researching about basics of sandtray therapy, we need to dig deeper with interviews.




2.0 Design Conceptualisation
How can we design to better help target user?




Then we need to identify what technology to use.
Then we need to identify what are the design opportunities.


Storyboard
The product involves the therapist and patient interacting in a virtual sandbox room.
Therefore, the product contains user flows that is different for these two users.


3.0 Design Development
After identifying user needs and specific user processes, how can we design to help maximize the user experience?
I thought about this for a long time, and eventually I decided to figure out the specific framework of how to use different types of data and how AI can be applied.


Now that we have sorted out the digital process, we also need to make physical parts to use together.
EEG Sensor Prototype
3D modeling for sensor case






3D Print Case
The Case is made with 3D print, it’s designed to use with magnets.
Sensor Holder
This holder can hold the sensor onto my strap for VR headset against user’s forehead.
EEG Sensor
The unit include a board, a battery case and sensors, one for forehead, one ear clip.






C# code transfering real-time data from sensor to unity


After making the physical and digital prototypes, in order to verify the real usability of the products, I invited a therapist and a user who had participated in the treatment to conduct a user test.
Therapist
" The use of this can reduce the preparation and cleaning time for each treatment, and allow me to judge the patient's condition more accurately. "




User
" I think we can improve the video function by changing the virtual 3d images of patients and doctors into real-time scenes, so that it looks more like reality. "
Next Step






© 2025 Oscar Wang
Type
VR, Sensor Integration, Medical IxD, AI
Date
2024.06
Participant
Personal Project
MindScape
Project Brief
The aim of the project is to create a virtual Sandtray Therapy Room to help patients and therapists meet online. With the use of AI and other functions to achieve efficient and high-precision consultation.
Background
Sandtray therapy is a type of practical therapy usually used to treat people who have suffered some form of trauma, neglect, or abuse.
Sandtray therapy can be used to treat anger, mood and anxiety, relationship problems such as divorce, or learning disabilities.
What is MindScape?
MindScape is a online Sandtray Therapy Room for patients and therapists to have therapy sessions in VR. Patients will be able to play sandbox with diversified models.
With the help of EEG Sensor, therapists can better monitor patient's brain wave data in real-time.
The application also integrated with AI, help therapists to analyze and control scene change in real-time.

Design Outcome
Patient's User Interface
The patient's perspective focuses on the patient's user experience in setting up sandboxes and video conversations with the therapist.

When patient enter the VR therapy room, they will be able to video with therapist and follow each step instructions.

During the “Creating Sandtray” session, patients will be building on a sandbox. The patient can select the model in the model library interface, or search by entering the name.

Model was chosen will be generated, which the patient can grab and place on the sand table.
Therapist's User Interface
The therapist's perspective focuses on monitoring the user's psychological data in real time and observing the decisions the user makes.
When therapist enter the VR therapy room, they will be able to video with patients and follow each step instructions.

The therapist can see the patient's perspective in real time, and obtain EEG data.

The AI-generated auxiliary analysis content is displayed above the model.

During the discussion session, when the therapist asks questions about the placement of the model.

EEG Sensor
The therapist's perspective focuses on monitoring the user's psychological data in real time and observing the decisions the user makes.

The EEG sensor is installed as a plug-in on the VR device and transmits data to the therapist's interface.
The patient state analyzed by AI can also help them make a better diagnosis.

The headset is equipped with EEG sensor that can display a variety of neural data.
Design Process
1.0 Research
What is the common user type of sandtray therapy?

Individual with emotional challenges

Individual with trauma history

Individual with communication difficulties
What is the regular steps of sandtray therapy?
1# Preparation and Introduction
The therapist ensures the sandtray, miniatures, and sand are prepared and accessible in a comfortable setting.
2# Invitation to Create
The therapist invites the client to create a scene in the sandtray.
3# Creation
The client selects and arranges miniatures in the sandtray to build their scene.
4# Observation and Reflection
Once the scene is complete, the therapist gently explores the creation with the client.
5# Discussion
Metaphors, symbols, and patterns in the scene may be discussed, but interpretations are client-driven.
6# Closure
The therapist may summarize themes or insights that emerged during the session, depending on the client's needs.
7# Follow-Up
After researching about basics of sandtray therapy, we need to dig deeper with interviews.


2.0 Design Conceptualisation
How can we design to better help target user?


Then we need to identify what technology to use.

Storyboard
The product involves the therapist and patient interacting in a virtual sandbox room.
Therefore, the product contains user flows that is different for these two users.

3.0 Design Development
After identifying user needs and specific user processes, how can we design to help maximize the user experience?
I thought about this for a long time, and eventually I decided to figure out the specific framework of how to use different types of data and how AI can be applied.

Now that we have sorted out the digital process, we also need to make physical parts to use together.
EEG Sensor Prototype
3D modeling for sensor case



3D Print Case
The Case is made with 3D print, it’s designed to use with magnets.
Sensor Holder
This holder can hold the sensor onto my strap for VR headset against user’s forehead.
EEG Sensor
The unit include a board, a battery case and sensors, one for forehead, one ear clip.



C# code transfering real-time data from sensor to unity

After making the physical and digital prototypes, in order to verify the real usability of the products, I invited a therapist and a user who had participated in the treatment to conduct a user test.
Therapist
" The use of this can reduce the preparation and cleaning time for each treatment, and allow me to judge the patient's condition more accurately. "


User
" I think we can improve the video function by changing the virtual 3d images of patients and doctors into real-time scenes, so that it looks more like reality. "
Design Process



© 2025 Oscar Wang